mirror of
https://github.com/Powerful-517/yys-editor.git
synced 2025-07-08 05:11:52 +00:00
御魂指标关联
This commit is contained in:
@ -76,32 +76,32 @@
|
|||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item label="2号位主属性">
|
<el-form-item label="2号位主属性">
|
||||||
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2" placeholder="伤害输出"
|
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2"
|
||||||
v-model="shikigami.yuhun.property2">
|
v-model="shikigami.yuhun.property2">
|
||||||
<el-option label="攻击加成" value="5"/>
|
<el-option label="攻击加成" value="Attack"/>
|
||||||
<el-option label="防御加成" value="6"/>
|
<el-option label="防御加成" value="Defense"/>
|
||||||
<el-option label="生命加成" value="4"/>
|
<el-option label="生命加成" value="Health"/>
|
||||||
<el-option label="速度" value="7"/>
|
<el-option label="速度" value="Speed"/>
|
||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item label="4号位主属性">
|
<el-form-item label="4号位主属性">
|
||||||
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2" placeholder="伤害输出"
|
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2"
|
||||||
v-model="shikigami.yuhun.property4">
|
v-model="shikigami.yuhun.property4">
|
||||||
<el-option label="攻击加成" value="5"/>
|
<el-option label="攻击加成" value="Attack"/>
|
||||||
<el-option label="防御加成" value="6"/>
|
<el-option label="防御加成" value="Defense"/>
|
||||||
<el-option label="生命加成" value="4"/>
|
<el-option label="生命加成" value="Health"/>
|
||||||
<el-option label="效果命中" value="7"/>
|
<el-option label="效果命中" value="ControlHit"/>
|
||||||
<el-option label="效果抵抗" value="8"/>
|
<el-option label="效果抵抗" value="ControlMiss"/>
|
||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item label="6号位主属性">
|
<el-form-item label="6号位主属性">
|
||||||
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2" placeholder="伤害输出"
|
<el-select multiple collapse-tags collapse-tags-tooltip :max-collapse-tags="2"
|
||||||
v-model="shikigami.yuhun.property6">
|
v-model="shikigami.yuhun.property6">
|
||||||
<el-option label="攻击加成" value="5"/>
|
<el-option label="攻击加成" value="Attack"/>
|
||||||
<el-option label="防御加成" value="6"/>
|
<el-option label="防御加成" value="Defense"/>
|
||||||
<el-option label="生命加成" value="4"/>
|
<el-option label="生命加成" value="Health"/>
|
||||||
<el-option label="暴击" value="7"/>
|
<el-option label="暴击" value="Crit"/>
|
||||||
<el-option label="暴击伤害" value="8"/>
|
<el-option label="暴击伤害" value="CritDamage"/>
|
||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
</div>
|
</div>
|
||||||
@ -153,9 +153,9 @@ export default {
|
|||||||
yuhun: {
|
yuhun: {
|
||||||
yuhunSetEffect: [],
|
yuhunSetEffect: [],
|
||||||
target: "伤害输出",
|
target: "伤害输出",
|
||||||
property2: "",
|
property2: ["Attack"],
|
||||||
property4: "",
|
property4: ["Attack"],
|
||||||
property6: "",
|
property6: ["Crit", "CritDamage"],
|
||||||
},
|
},
|
||||||
levelRequired: "40",
|
levelRequired: "40",
|
||||||
speed: "",
|
speed: "",
|
||||||
@ -182,6 +182,104 @@ export default {
|
|||||||
}
|
}
|
||||||
this.current = newVal;
|
this.current = newVal;
|
||||||
},
|
},
|
||||||
|
'shikigami.yuhun.target': {
|
||||||
|
handler(newVal, oldVal) {
|
||||||
|
console.log(newVal)
|
||||||
|
console.log(JSON.stringify(this.shikigami.yuhun))
|
||||||
|
switch (newVal) {
|
||||||
|
//<el-option label="伤害输出" value="1"/>
|
||||||
|
case "1": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Attack"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Attack"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="效果命中" value="2"/>
|
||||||
|
case "2": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["ControlHit"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Attack", "Defense", "Health", "Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="效果抵抗" value="3"/>
|
||||||
|
case "3": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["ControlMiss"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Attack", "Defense", "Health", "Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="生命" value="4"/>
|
||||||
|
case "4": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Health"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Health"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Health"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="攻击" value="5"/>
|
||||||
|
case "5": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Attack"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Attack"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Attack"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="防御" value="6"/>
|
||||||
|
case "6": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Defense"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Defense"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Defense"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="速度" value="7"/>
|
||||||
|
case "7": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Attack", "Defense", "Health", "ControlHit", "ControlMiss"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Attack", "Defense", "Health", "Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="暴击" value="8"/>
|
||||||
|
case "8": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Attack", "Defense", "Health", "Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Attack", "Defense", "Health", "ControlHit", "ControlMiss"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Crit"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="暴击伤害" value="9"/>
|
||||||
|
case "9": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Attack", "Defense", "Health", "Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Attack", "Defense", "Health", "ControlHit", "ControlMiss"];
|
||||||
|
this.shikigami.yuhun.property6 = ["CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="治疗量" value="10"/>
|
||||||
|
case "10": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Health"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Crit","CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="命抗双修" value="11"/>
|
||||||
|
case "11": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Speed"];
|
||||||
|
this.shikigami.yuhun.property4 = ["ControlHit", "ControlMiss"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Attack", "Defense", "Health", "Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//<el-option label="防御输出" value="12"/>
|
||||||
|
case "12": {
|
||||||
|
this.shikigami.yuhun.property2 = ["Defense"];
|
||||||
|
this.shikigami.yuhun.property4 = ["Defense"];
|
||||||
|
this.shikigami.yuhun.property6 = ["Crit", "CritDamage"];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
deep: true //为true,表示深度监听,这时候就能监测到a值变化
|
||||||
|
/**
|
||||||
|
* <el-option label="治疗量" value="10"/>
|
||||||
|
* <el-option label="命抗双修" value="11"/>
|
||||||
|
* <el-option label="防御输出" value="12"/>
|
||||||
|
*/
|
||||||
|
}
|
||||||
},
|
},
|
||||||
methods: {
|
methods: {
|
||||||
editShikigami() {
|
editShikigami() {
|
||||||
|
Reference in New Issue
Block a user