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https://github.com/Powerful-517/yys-editor.git
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@ -207,6 +207,14 @@ watch(() => shikigami.value.skillRequiredMode, (newVal) => {
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watch(() => yuhunTarget.value, (newVal) => {
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watch(() => yuhunTarget.value, (newVal) => {
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switch (newVal) {
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switch (newVal) {
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//<el-option label="伤害输出" value="1"/>
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//<el-option label="伤害输出" value="1"/>
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case "0": {
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shikigami.value.yuhun.target = 0
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shikigami.value.yuhun.property2 = ["Attack", "Defense", "Health", "Speed"];;
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shikigami.value.yuhun.property4 = ["Attack", "Defense", "Health", "ControlHit", "ControlMiss"];
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shikigami.value.yuhun.property6 = ["Attack", "Defense", "Health", "Crit", "CritDamage"];
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break;
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}
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//<el-option label="伤害输出" value="1"/>
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case "1": {
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case "1": {
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shikigami.value.yuhun.target = 1
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shikigami.value.yuhun.target = 1
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shikigami.value.yuhun.property2 = ["Attack"];
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shikigami.value.yuhun.property2 = ["Attack"];
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@ -350,7 +358,7 @@ const resetData = () => {
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edit: false,
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edit: false,
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yuhun: {
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yuhun: {
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yuhunSetEffect: [],
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yuhunSetEffect: [],
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target: "0",
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target: "1",
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property2: ["Attack"],
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property2: ["Attack"],
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property4: ["Attack"],
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property4: ["Attack"],
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property6: ["Crit", "CritDamage"],
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property6: ["Crit", "CritDamage"],
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@ -1,4 +1,11 @@
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[
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[
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{
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"version": "2.0.1",
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"date": "2025-03-18",
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"changes": [
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"修复任意属性无法正确关联2,4,6御魂主属性的bug"
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]
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},
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{
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{
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"version": "2.0.0",
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"version": "2.0.0",
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"date": "2025-03-18",
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"date": "2025-03-18",
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